AI Insights · Timothy · January 2022
Top 5 Educational Games on Unified Platform in Germany Q4 2021
In Q4 2021, top educational games in Germany showed varied performance in weekly downloads, revenue, and active users. Data from Sensor Tower highlights these trends.
In the fourth quarter of 2021, the top 5 educational games on a unified platform in Germany displayed diverse performance patterns in weekly downloads, revenue, and active users. Here’s a detailed look at their metrics, based on data from Sensor Tower.
Montessori Preschool, Kids 3-7 Weekly revenue for Montessori Preschool, Kids 3-7 saw a steady increase, peaking at around $10.4K in the week of December 20. Weekly downloads fluctuated, reaching a high of 3.6K in mid-October, and weekly active users were relatively stable, peaking at 7.8K in mid-October.
Lingokids - Play and Learn Lingokids - Play and Learn experienced a steady weekly revenue, peaking at approximately $3.6K in mid-October. Weekly downloads showed significant variation, reaching 4.9K in early December. Weekly active users increased notably, peaking at 8.5K in early December.
Kiddopia - Kids Learning Games For Kiddopia - Kids Learning Games, weekly revenue remained relatively stable, peaking at around $1.4K in early November. Weekly downloads varied, with a high of 2.8K in early October. Weekly active users peaked at 16.7K in early October.
EASY peasy: English for Kids EASY peasy: English for Kids showed a steady weekly revenue trend, peaking at around $1.1K in mid-November. Weekly downloads were relatively low, peaking at 1K in late September. Weekly active users remained stable, peaking at 7K in late September.
LogicLike: Kids Learning Games LogicLike: Kids Learning Games had a consistent weekly revenue, peaking at approximately $1K in mid-December. Weekly downloads showed some variation, peaking at 1.6K in early November. Weekly active users were highest at 1.3K in early November.
For more insights and detailed data, visit Sensor Tower.